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Post by kaser on Mar 10, 2007 11:24:47 GMT -5
Alright as it stands my plans so far have been to secure a location on the Hulk for my own forces and help secure the temple from invaders.
On the planet my original idea was to go to the Drowning Hills and build a base of ops there as well. Then I was toying with the idea of assualting the Peaks in an effort to divert some Imperial forces from the hulk.
I currently have 1 battle to report for this week but dunno where to put it, it's against imperials sooo, I'd appreciate any input from my comrades.
Any thoughts, ideas....proposels?
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Post by kaser on Mar 14, 2007 23:20:19 GMT -5
Well I forgot that I'm the only chaos player Since this is the case I'd like to ask if I can land forces on the peaks island and fire chemical warheads into the city/fort area? Using artiliry most likely....is that a viable optian? As I'm not quite sure where to go from securing the Chaos Woods and protecting cultists, heh.
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Post by IncubiLord on Mar 14, 2007 23:42:41 GMT -5
My bad, somehow missed the first post.
If you were helping along either of the provided plots you could attack pretty much wherever you want as long as you were building Chaos shrines/temples or in some other way seeking favor from the gods. As a group of Iron Warriors, you probably don't have much interest in the Dark Gods, so perhaps you could create fortifications which the locals could man, populate, and properly desecrate?
I'd imagine that the Iron Warriors wouldn't so much work with the locals as create a fortress and then allow them to take it over when you left it. You've already established a pattern for it, too - attacking seemingly-random locations could be the key to a fortress in every locale...
As far as chemical warheads on the Peaks go, that would be difficult - the Peaks are the big, bad fortress-home of the Imperium. There's quite a few defenses. If, on the other hand, you were to make a point of punching a hole in the defenses of one of the outer fortresses and allow a foolish local to remain with a warhead after you withdraw...
You might even create a fortification to leave the "martyr" in - surely this act could be worked into a tribute to Nurgle, leaving a small fortress-shrine to one of the Chaos gods in amongst the mountains. The more games you could get in this week, the larger you could build up the fortification before withdrawing.
What little playing I do as Chaos will back you if you get going on a plot, just let me know where you'd like to head and I'll find a way to work it into the overall theme.
Did you give up on the fortress-cannon-thing?
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Post by kaser on Mar 15, 2007 0:20:48 GMT -5
I haven't entirely given up on anything yet heh, I'm a just a tad bit screwed as it were...my only gaming night is on monday and at the max I can get two games in. Being the only other chaos player that kinda hurts my position. And yeah if only I was any other legion eh? ;p Maybe we could work it so that my boyz build a bunch of bunkers/forts and man them with local soldiers/cultists, mostly on the planet I'd wager. Then we could pull back to the original two landing zones at an undisclosed location which have been building up into staging areas. But little does anyone know that we left canisters of a virus/bacteria and tainted the food and water with that same virus/bacteria? I can think of a few that spread rapidly and symptoms don't really set in until about a week after infection...of course by that time they've spread it to others...so then ultimately when they're over run or attacked the attckers themselves get infected? How's that for evil plotting of a madman?
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Post by IncubiLord on Mar 15, 2007 0:45:19 GMT -5
Okay, I'm serious when I say that being the only Chaos player won't keep you from doing things. Look how many people are reporting for DE, and they still get to do things - do you really think I'd help set up a system that hosed me? Just think how easy it is for you to get every Chaos player in the campaign on board with your evil plans. I like the forts with tainted supplies and canisters. Now, you need to spend each week setting up your latest fort, and the boys from the Drowning Hills would be glad to take it off your hands and use it as a base to attack the locals from. Then, at the end of Week 6, we reveal the dreaded plague! (Gotta give them some time to react as part of the campaign.) Meanwhile, you could quietly appropriate supplies as a sort of side story, working towards... The cannon-thing? Build it during Week 7 and if it survives Week 8 we can put it into the big finale? An shiny new siege engine? Something your guys will take with them to cause trouble elsewhere? Kar'Sol's ascension?
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Post by kaser on Mar 15, 2007 0:56:52 GMT -5
Oh right....I have all chaos forces in my control don't I? Just call me Supreme Commander...Fluffy! So I'll work towards that, I'll build multiple forts/bunkers in a few regions...Chaos Woods and Glasswind Heights for the Hulk. Squiggly Wilds and Celestine Peaks for Tiorl 7....those are the 4 most active places I think, most likely to spread the virus easily. I'll do what I can to build stuff in these locations, already have a few in the Chaos Woods area and at least one already in the Squiggly Wilds. I'll also make a note to gather supplies...I'm sure we can do something with the cannon idea, maybe tweak it a bit in the coming weeks?
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Post by IncubiLord on Mar 15, 2007 1:02:38 GMT -5
Chaos Woods and Glasswind Heights for the Hulk. Squiggly Wilds and Celestine Peaks for Tiorl 7....those are the 4 most active places I think, most likely to spread the virus easily. Wait a minute... He's gonna try to poison me too! Unfortunately, my DE aren't really interested in Chaos unless they actually try to move into the caves beneath the mountains, so I have no reason to stop a temple in the Glasswind Heights. You are evil. Yeah, think on it. We'll decide what to do with all the goodies while you gather them.
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Post by kaser on Mar 15, 2007 11:38:21 GMT -5
Nawwww, the problem with biological warfare is that you're never really sure what thye result will be...so you need to A: Be damned sure the chemical/bacteria/virus gets distributed to the targets. And B. Be damned sure you don't infect yourself And since I don't seem to have a reason to go into the caves myself the worst I'd do is blow a few cave entrances down, if I even had time for it between fortifications.
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Post by IncubiLord on Mar 16, 2007 19:23:54 GMT -5
So, what order do we hit them in? The Celestine Peaks first, since we're on the planet?
Also, what's the Operation name? How about "Serpent's Nest?"
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Post by kaser on Mar 16, 2007 20:21:11 GMT -5
Yis, Celestine Peaks first, I'll probably get one or two battles there and then one in Squiggly Wilds. Since I already have a few on the Hulk it won't be such a high priority, plus there are probably more creatures to infect planetside.
I also have a fort in Squiggly Wilds so that's not as high of a priority, my main goal will be to build fortifications on Celestine Peaks so that they can be conviniantly over run after the Iron Warriors leave it in the hands of the traitors/cultists. If I do put a battle in the Squiggly Wilds it'll just be another fortification to act as a buffer/area to spread this plague.
"Operation: Serpent's Nest" works great! I'll get as many battles as I can on monday.
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Post by kaser on Mar 19, 2007 23:46:34 GMT -5
Okay I've posted three battles, 2 for celestine peaks were i claim to have established two small bases manned by traitors and cultists with the tainted food and water, along with the canisters.
In Squiggly Wilds I posted a speech given by the Warsmith stating that further fortifications were being built and manned by traitors/cultists with the same tainted material.
Hopefully this goes well...also I've been thinking about offering an alliance with the orks...good idea?
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Post by IncubiLord on Mar 21, 2007 23:38:13 GMT -5
hmm...
I'm not sure the Orks would go for it. They've been playing very much in-character, and Orks do see everybody else as "weedy."
If you can pull it off, I suppose it's a good plan - it would give you much more range to spread your plot. How would you do it, though?
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Post by kaser on Mar 21, 2007 23:56:03 GMT -5
Not a clue....I figured I'd offer them Imperial tech/scrap that we loot from the battlefield and all these forts I'm taking. And we both seem to believe the Emperor is a "weedy git".
Oh on that note, do we know where these books are coming from/have we had contact with them? I dunno who's plot that is and I don't wanna step on anyone's toes.
And as far as Operation: Serpent's Nest is going...I'm assuming that in about a week/whenever the Imperium attacks one of my fortifications they're become awre of this virus/plague?
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Post by IncubiLord on Mar 22, 2007 0:22:11 GMT -5
Offering loot to the Orks is worth a shot, I guess.
The Dacian Heresy (the little black books) is a plot one of the Inquisitorial players introduced. Even I'm not entirely sure who the guy's supposed to be, but it fit so well with the existing conditions for the planet that I've stolen it.
Some of the Chaos-loyalists have taken to printing the material for the heretics - its anti-Emperor message makes a nice lead-in to full Chaos-worship. You know it exists, and the locals have turned it into the "gateway-drug" which leads to following the Dark Gods.
We'll reveal the plague in a weekly report after one of the forts falls.
As far as a locale goes this week, perhaps you could establish a fortification in the area of Orkopolis which has fallen to the Imperials?
You're striking every target location for good coverage, and you could work it in as a sort of good-will gesture to the Orks - helping defend their Gunz. If they don't go for it, well, they can get the plague like everybody else.
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Post by kaser on Mar 22, 2007 0:35:56 GMT -5
Ah alright, that works as far as the books go. I'll prolly never say this again but I hope they manage to take down one of my forts heh.
I'll probably establish one more base in Celestine Peaks just to poke at the imperium a bit more, continue the defence and purification of the Squiggly Wilds and/or Chaos Woods. And I'll make a note to establish a presence in orkopolis in an effort to get something going...
I actually have a left over game from monday that I couldn't post, (we were surprisingly productive!), it envolved looting the battlefield so that'll probably be in Squiggly Wilds.
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