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Post by rddragon5 on Feb 13, 2007 20:17:12 GMT -5
If there's fluff stuff that you don't want other races seeing, or so you're not posting massive amounts in the one thread, then you can take things to your race board.
I've already started a thread on the Eldar board for fluff. So feel free to do the same for IG.
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Post by IncubiLord on Feb 13, 2007 20:20:17 GMT -5
There are now two sub-forums within BatReps - one for non-BatRep narrative, and the other for discussing others' narrative so that you don't clog their threads.
Both are open for you to start your own threads, so you've got plenty of elbow-room.
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Post by Commander Sureblade on Feb 17, 2007 20:14:08 GMT -5
Stupid question but I assume things have got underway?
Just so people also know, I normally play Chaos for these things but have 'returned' to the Eldar for this match. Background / first battles coming soon.
Glad to be onboard.
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Post by witchking92 on Feb 17, 2007 22:26:06 GMT -5
Yes they have. The campaign began on the 15th, but you aren't really late. Just PM your race to IncubiLord and he will get you all set up.
Welcome to the Campaign!,
Witchking92
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Post by IncubiLord on Feb 17, 2007 23:15:46 GMT -5
Stupid question but I assume things have got underway? The only stupid question is that left unasked. We're in the first week of reporting now, so you're still coming in at the start. ...and now you're allowed in the Eldar area. It's a bit odd to have so many craftworlders, but it's all good. We're happy to have another player involved.
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Post by Grey Hunter on Feb 18, 2007 4:28:33 GMT -5
I think all the Craftworlders came in because the new codex just came out and all that, Eldar have become slightly more n00b-friendly, well a LOT more n00b-friendly actually, and just in general I'm seeing a huge increase in Eldar players these days.
Not at all to say that anyone playing her's a noob or nothing, my point is just that they made the Eldar army more streamlined and all ya know, more to the point. It's good actually, I really love what they did to the Eldar list.
My qualm now though is... there's a LOT of Eldar dying on Tiorl 7 so far... and judging by all the fluff I've read on Eldar, whatever they're here for better be d**n important to warrant them sticking around.
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Post by IncubiLord on Feb 18, 2007 4:40:23 GMT -5
While it's interesting to speculate that the new codex drew Eldar to the Tiorl system, we never used that explanation. I suppose one should always expect more of the most-recently-released race. The new codex is not all good in my book, though. It gutted the Craftworlds and made a sort of take-all-the-perks-you-want-from-all-the-craftworlds situation - as well as allowing Craftworld-specific characters in armies that don't fit their world at all. As for the Eldar mortality rate in Tiorl system, I'd remind you that it's supposed to be much lower than what you "killed" in your games. Judging by the Necromunda post-battle charts, a model taken out of the game is actually killed only 1/6 of the time (and Eldar should have even better odds of survival with their superior technology to an underhive). There are, however, good reasons for the Eldar to be here - which the Eldar should be figuring out pretty quickly.
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Post by Commander Sureblade on Feb 18, 2007 11:38:43 GMT -5
Cool, I can indeed see the Eldar forum now, thanks. I've always been an Eldar player though. it was Chaos that was the recent thing for me . BUT I still play Chaos. I stradle the line between good and evil. Just with this Campaign thought 'Why not Eldar?'. plus I've a few Eldar Games coming up and it would be nice to 'theme' them a bit more. get a bit more fluff for my warhost.
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Post by kaser on Feb 18, 2007 12:12:25 GMT -5
I had the same qualm as far as picking Eldar or Chaos, I'm kinda new to 40k and like all new players I was a sucka and started as marines ! Realized I didn't enjoy playing as them then went over to Eldar shortly before the new dex came out. And being the ADD person that I am I decided one day to repaint my old marines as Iron Warriors. In Rorian I played as Eldar so I figured in the next campaign I'd give my Iron Warriors a test run The new Eldar Codex is nice but I do wish they put more Craftworld "stuff" in it and didn't make it so you have to flip threw 25 pages to find out what that skill you just bought does.
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Post by witchking92 on Feb 18, 2007 13:34:28 GMT -5
I had a similar decision to make with this campaign. My first love were the Marines, I have an army that is over 2000 points. But about six months ago I started an Ork army. They are a great outlet when I get bored of marines. But when I started to get involved with the campaign I really had no choice who to play; there already was a Marine rep(scorpio), so I decided to be an Ork!
My main opponent plays Eldar(he is going to sign up, he is just out of town) so I have plenty of experience with the new pansie codex. I find it very annoying that they put the army list one place, then put what the unit does another place and what each weapon does in another place. Arrrrggg! It makes for lots of page turning, but other than that it is a brilliant update. Now about that new Ork codex GW!
Witchking92
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Post by Grey Hunter on Feb 18, 2007 14:42:01 GMT -5
Well, the Unit, Weapon, Army list format is taken from the Warhammer Fantasy Army Books, and is totally genius. You get used to it, and that way it allows reading on each unit to be nicely presented and fluffy, puts all the wargear ina convenient place and then when you just need strictly business the army list is there. 40k has realized that when it comes to it, Fantasy has been around longer and has more experience with what works and what looks nice etc. so alot of 40k stuff is shaping up and starting to follow suit. It's wonderful, look at the differences between the old and the newest codices. Like, the old Space Marines looks like a child's grade 3 project compared to the new one.
I DO totally agree with IncubiLord and the others about the Craftworld part of it. They did take out all variety from craftworlds, which does make it a little less fun, but that's how Warhammer's becoming. Simple, and easy to use right? LIke ORIGINALLY the new Elldar codex had rules that changed your force depending on if you selected a Farseer, Autarch or Avatar as your HQ unit. When it was about to go to publishing though, a few editors (f0rget names here) saw it and thought it was 1000 times more complicated than it should be, and just rewrote the whole thing. As a veteran of Craftworld Ultwhe, it's no fun losing Enhance, my Seer Council, those black guardians and stuff, but it let me create my own craftworld and just play by the standard rules, so it's not so bad at the end of the day. Using special characters in any army though is just lame... and any person who selects PRince of Iyanden... or Farseer of Ulthhwe in their Saim-Hann army should be spanked for poor sportsmanship.
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Post by kyrolon on Feb 18, 2007 14:52:36 GMT -5
I agree, Grey Hunter. My regular opponent asked me last night.
"Why don't you ever use Eldrad. He's better than a fully kitted farseer for not too much more."
I told him,
"Because I play Alaitoc, not Ulthwe."
He was perplexed.
;D
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Post by Grey Hunter on Feb 18, 2007 15:02:19 GMT -5
Haha we can lament our woes together! Some people though would rather use the win than the joy of watching a fluffy battle unfold. I remember some guy at a tournament once laughed at me for charging my weakened squad of hormaugaunts to their certain death. he said I should have run behind a hill and hid there for the rest of the game so they wouoldn't be worth their full victory points. Well, I replied in 2 ways. First, I told him that if he brought the squad to such weak capacity that they could do nothing but run and hide, then essentially they were completely ineffective nad so he deserved their full victory points. Secondly... I can NOT bring myself to play tyranids, and order my smaller broods to run and hide... that just doesn't make sense. Just like how I don't ever use my guardians as suicide units, or meat shields. I do everything in my power to keep all my guys alive, even if it will cost me the game. Orks also are a great excuse to 'lose games on purpose doing what is more fun'. Best memory of doing something like that... it was a tournament, and instead of hiding my isolated trukk boys behind a hill to save us from getting massacred, i thought, "Dose dere Diar Avengah boyz look like dey need a gud thumpin!" so I ran out and challenged their Exarch (in this case the opponent on the other side of the table) to a duel, my nob and him. He accepted, and came out of his cover to...... bladestorm me... well suffice to say the orks died. It was SO much fun though, hahaha. It's what's to be expected of the treacherous pointy-eared ones. PS though, as for the mortality rates, I can understand like, you know a lasgun casualty staggering back to base etc, but I don't know how 5 in 6 of the ones my 'nids killed will make it back. My hive tyrant storming into a unit of guardians, I mean, those claws are twice the size of the guardian. I think the tyrant would be hard pressed to NOT kill them in this case. Not to mention once the Eldar flee, we move on to just consume everything that's lying around. Eldar are NOT prone to lose guys in small battles and stuff right, especially Iyanden and Alaitoc, who are the main protagonists so far. Alaitoc didn't strike me as fire-hearted warriors, and Iyanden is just too jaded to WANT to fight any more... so I'm very excited to see why the Eldar are sticking around. It's gotta be something big... something... I can eat
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Post by IncubiLord on Feb 18, 2007 15:58:16 GMT -5
"Because I play Alaitoc, not Ulthwe." He was perplexed. See, that bugs me. That newer players don't even understand that Eldrad is on a different world across the galaxy from the armies of the other big craftworlds is a crying shame. I actually had a similar problem with a group of DE players on forums, though. They were telling a new player that Combat Drugs shouldn't go to squad leaders (not points-effective, you see), and I informed them that I use drugs on my squad leaders quite frequently and it can be very entertaining. This led to pages of argument, where my fluffy druggie-army was challenged for not being points-optimized and I was scolded for telling new players to try something that wasn't points-effective. The sad thing is, my DE are quite successful and more themed than a lot of the lists I see floating about. instead of hiding my isolated trukk boys behind a hill to save us from getting massacred, i thought, "Dose dere Diar Avengah boyz look like dey need a gud thumpin!" so I ran out and challenged their Exarch (in this case the opponent on the other side of the table) to a duel, my nob and him. He accepted, and came out of his cover to...... bladestorm me... well suffice to say the orks died. ;D Quality! Your opponent is on his way to joining the True Kin with that kind of treachery. Yes, it's a little harder to explain with a fight against the Tyranids, but there's the chance that some would have crawled away while your creatures were still fighting the others, that some would have escaped by a strange quirk of fate (got thrown into an air vent by a Tyrant's backswing and they can't send anything big enough or enough numbers of small ones to get him out), or that the local PDF showed up and picked a fight, giving the wounded non-threats a chance to sneak off while the humans got themselves killed and eaten. Now, as far as a Tyrant/Fex goes, don't forget that your big nasty has as good of a chance to slice off a limb and leave the wounded on the ground as it does of slicing the torso in half. With some sort of extra-fancy field-dressing, an Eldar could survive such an injury. (Marines and Orks clot before they bleed out from such a wound, and the DE have a story in their codex where a Sybarite uses special drugs to seal the wound after her hand is cut off, so it's not unusual in the fluff). There's also the chance that your Hive Tyrant kicked somebody across the room while slicing his buddies up, leaving him stunned against a wall but otherwise almost unharmed.
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Post by caiphusbrand on Feb 18, 2007 21:59:46 GMT -5
Hello folks. I'm Lord Magellan on the Warseer boards, and I played Inquisitor Kurlin/Adepta Sororitas in the Medusa V campaign. I'm rolling in with some Dark Angels now. Nice to meet the lot of you.
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